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Environment Graphic Artist

Environment Graphic Artist (Project Hire, 6 months)

at That’s No Moon Entertainment

Los Angeles or Remote

That’s No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are seeking an Environment Graphic Artistwith a passion for bringing life to grounded worlds that create immersive game experiences and tell evocative stories.Working in a collaborative team with narrative, art, and gameplay, you will have the chance to define a new benchmark for environmental storytelling. You will be responsible for crafting a wide range of graphic elements and visual development, from reference and sketches to final concept art. With your help, we will push the industry to new heights of realism, beauty, gameplay, and storytelling!

Responsibilities:

  • Work with the Art Directors and Environment Leads to research, collect, and organize reference and inspirations.
  • Create initial sketches/thumbnails to explore a range of visual designs for the game and world.
  • Collaborate closely with the Environment and Outsource teams to create and implement graphics and logos for in-world brands, labels, and graphics.
  • Leverage paint overs, redlines and call outs of screenshots and 3d renders to facilitate the polishing of the game and game assets.
  • Ensure that visual development faithfully embodies the story, gameplay, and art pillars.
  • Work at the highest level aesthetically while balancing scope, deadlines, and implementation considerations.
  • Collaborate with the Environment Concept Lead and other departments to help define, implement, and execute the vision.

Requirements & Skills:

  • 3+ years of experience in professional games or film concept design with a focus on graphic design.
  • Outstanding portfolio demonstrating the ability to create designs with a strong identity and purpose across a wide range of styles.
  • Strong grasp of traditional art theory including composition, lighting, color, value, and shape language.
  • Strong understanding of typography and iconography.
  • Grasp on architecture and industrial design and a passion for making grounded designs that would function in the real world.
  • Strong understanding of how to develop, implement and execute efficient reference, color keys, and concept management and workflows.
  • (Bonus) Have worked on a AAA game as a Concept Artist or Environment Artist.
  • (Bonus) Experience with 3D programs such as Maya, ZBrush, Blender, Substance Painter etc.
  • (Bonus) Knowledge, experience, or interest in using photos, scans, and 3D assets in the creation of concept art.
  • (Bonus) Experience with PBR engines, materials, and the related technical terminology.

Qualities:

  • Hardworking collaborator seeking to advance art and tech through intra-departmental and multi-discipline partnerships.
  • Skilled and efficient communicators adapt at providing and receiving constructive feedback & direction across all departments.
  • Self-motivated, organized, and able to consistently meet production deadlines
  • Great teammate invested in the success and development of the studio
  • Able to communicate optimally, give constructive feedback and direction as well as adapt to creative and art direction

(This is a temporary Project Hire position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)

TNM considers a number of factors when determining each role’s base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $85,000 – $115,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That’s No Moon is an equal opportunityemployerand all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.